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Vladislav Georgiev
Vladislav Georgiev
Senior Vehicle Artist
Munich, Germany

Summary

I have 6+ years of professional experience in the gaming industry. I've worked on five different projects three of which are internationally recognized AAA games like Arma III, American and Euro Truck Simulator. I have been working in most of the areas that a 3D Artist usually can work, for example - vehicles, props, environment or characters. During my career I also had an opportunity to work as a texture Artist. Or in other words feel comfortable handling all aspects of the geometry pipeline. Modelling mostly ultra-detailed photo realistic assets, both hard surface and organic. Most recently my work is poly reduction of CAD data and visualization - lighting, rendering, texturing for online car configurators, commercials and interactive 3D graphics.

CV: https://docs.google.com/document/u/3/d/e/2PACX-1vRJUhCoE5E6SvIYEa0xtw9dpSkRFO7WpLLKFbgpdS9oyB6iD0xXAxEjMbv-XRmqGB24tLr7g1jRNsr4/pub

Skills

3D ModelingDigital SculptingHard Surface ModelingTexturingUV MappingTraditional Art

Software proficiency

Maya
Maya
Photoshop
Photoshop
Unreal Engine
Unreal Engine
Substance Painter
Substance Painter
Megascans
Megascans
ZBrush
ZBrush
xNormal
xNormal
Quixel Suite
Quixel Suite
Knald
Knald
Quixel Mixer
Quixel Mixer

Productions

  • Ss cb19dd3f9cd68b4dbf1e5385dc329f2b2726920d.1920x1080
    • Video Game
      Euro Truck Simulator 2 - Actros DLC
    • Year
      2019
    • Role
      Senior Vehicle Artist
    • Company
      SCS Software
  • The krone trailer pack dlc is no
    • Video Game
      Krone Trailer Pack DLC
    • Year
      2018
    • Role
      Senior Vehicles Artist
    • Company
      SCS Software
  • American truck simulator oregon dlc pc get cheap cd key 7
    • Video Game
      American Truck Simulator
    • Year
      2018
    • Role
      Senior Vehicles Artist
    • Company
      SCS Software
  • Take on mars wallpaper 1920x1080
    • Video Game
      Take On Mars
    • Year
      2017
    • Role
      Props, Vehicles, Character Artist
    • Company
      Bohemia Interactive
  • Arma3 apex artwork with logo
    • Video Game
      Arma III
    • Year
      2016
    • Role
      Environment & Textures Artist, 3D Props Artist, Character Artist
    • Company
      Bohemia Interactive

Experience

  • Senior Technical Artist at 3DEXCITE Dassault Systèmes
    Germany
    January 2020 - Present

    Poly reduction of CAD data and visualization - lighting, rendering, texturing etc. Where I have been involved in commercial projects for car manufacturers like Cadillac, Lamborghini, Toyota and other world famous brands. Production of rendered imagery and video for advertisement purposes. Online car configurators, commercials and interactive 3D graphics for WebGL.

  • Senior Vehicle Artist at SCS Software
    Czech Republic
    May 2016 - December 2019

    I've been a vehicle artist throughout the whole time since I work in SCS software. Where I worked on two ( internationally recognized ) projects: American Truck Simulator - background vehicles, Euro Truck Simulator 2 - trucks, trailers and background vehicles.

  • 3D Artist at Bohemia Interactive
    Czech Republic
    December 2013 - May 2016

    In Bohemia Interactive I've mostly been working as an Environment Artist also a little as Props Artist and Texture Artist. Projects: Arma III - Environment and surface textures, Take on Mars - Props and Character Artist.