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Vladislav Georgiev
Vladislav Georgiev
Senior Vehicle Artist
Prague, Czech Republic

Summary

I have 5+ years of professional experience in the gaming industry. I've worked on five different projects three of which are internationally recognized AAA games like Arma III, American and Euro Truck Simulator. I have been working in most of the areas that a 3D Artist usually can work, for example - vehicles, props, environment or characters. During my career I also had an opportunity to work as a texture Artist. Or in other words feel comfortable handling all aspects of the geometry pipeline. Modelling mostly ultra-detailed photorealistic assets, both hard surface and organic.

CV: https://docs.google.com/document/d/e/2PACX-1vRJUhCoE5E6SvIYEa0xtw9dpSkRFO7WpLLKFbgpdS9oyB6iD0xXAxEjMbv-XRmqGB24tLr7g1jRNsr4/pub

Skills

3D ModelingDigital SculptingHard Surface ModelingTexturingUV MappingTraditional Art

Software proficiency

Maya
Maya
Photoshop
Photoshop
ZBrush
ZBrush
xNormal
xNormal
Quixel Suite
Quixel Suite
UVLayout
UVLayout
Knald
Knald