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Jeep Grand Cherokee

July 2016
Background SUV model I've made a while ago for American Truck Simulator, the poly count for the interior and exterior is only about 6000 triangles, one texture ( difuse and specular) no normal maps.
For this image the lighting, shading and rendering are done in VRed with the same geometry and textures used in game except for the wheels. The background is matte painting made by me in Photoshop.
Link to the game at Steam: https://store.steampowered.com/app/270880/American_Truck_Simulator/

Grand Cherokee SRT

Grand Cherokee SRT

scene brakedown