The car model is available for FREE download here ( set Maya Z axis up before you open the scene ) - http://www.mediafire.com/file/fzhdfa0noxkuwlb/2020_Cadillac_CT5.rar/file
A personal project for my portfolio. It was interesting to work with a similar goals as in a work project but without the restrictions that usually apply in a work environment. For instance having to comply with poly budgets or project specific visual limitations. With this model I used as much topology details as I felt were necessary for photo realistic results. As well as making all the decisions about the environment, lighting, animations etc. was an interesting challenge for my creativity. Car model done in Maya. The scene is rendered in UE4.25 and uses real time RTX ray-tracing. All the screenshots are from Unreal Engine with almost no retouch in Photoshop.